1.8, the first release of The Bountiful Update, was a major update to Minecraft: Java Edition, released on September 2, 2014.[1] The update made it easier for map makers to create adventure maps, whilst using the newly added Spectator Mode. It also added many new blocks, items, and mobs; added and extended many commands; and gave way for many more world customization options, among other things.
There were 52 snapshots and three pre-releases for 1.8.
Java Edition version history |
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◄ 1.7 • 1.8 • 1.9 ► |
Additions[]
- Diorite, Andesite, and Granite – variants of Stone that can be crafted and found naturally.
- Coarse Dirt – crafted using dirt and gravel in a 2×2 checkered pattern, and replaces the grassless dirt variant found in mega taiga, mesa and savanna biomes
- Prismarine, Prismarine Bricks, and Dark Prismarine – generate in Ocean Monuments
- Red Sandstone
- Iron Trapdoor – can only be opened and closed using Redstone
- Sea Lantern – generate in ocean monuments, emit a light level of 15 and have a subtle animated texture
- Wet Sponge – obtained when a sponge soaks up water. Dropped by Elder Guardians on player kills
- Slime Blocks – mobs and players that land on the top will bounce, like a trampoline, negating all fall damage.
- Banners
- Barrier Blocks – acts like Bedrock but is completely transparent. Becomes visible to players who are holding a barrier in their hand while in creative.
- Polished variants of Diorite, Andesite, and Granite
- New variants for Fences, Fence Gates and Doors
- Prismarine Crystals and Prismarine Shards – dropped by Guardians
- Raw Mutton – drops from Sheep
- Cooked Mutton
- Raw Rabbit – drops from Rabbits
- Cooked Rabbit
- Rabbit Stew
- Rabbit Hide
- Potion of Leaping
- Spawn Eggs for Guardians, Endermites, and Rabbits
- 4 new mobs: Guardians, Elder Guardians, Endermites, and Rabbits
- Armor Stand
- Ocean Monuments
- Customized world type
- Debug Mode world type
- New achievement: Overpowered – obtained by crafting an enchanted golden apple
- New enchantment: Depth Strider – up to three levels, allows players to move faster while in water.
- Spectator Mode
- @e target selector – targets all entities including players
- /kill – removed "Ouch! That looked like it hurt" message
- /execute, /trigger, /replaceitem, /blockdata, /entitydata, /clone, /fill, /testforblocks, /stats, /worldborder, /title, and /particle commands added
- logAdminCommands, sendCommandFeedback, showDeathMessages, reducedDebugInfo, and randomTickSpeed gamerules added
- Many new splashes
- New options in Skin Customization, multiplayer settings, and video settings (Use VBOs and Alternative Block toggles)
- New statistics
- New creeper and spider shaders
Changes[]
- Chiseled and Cracked Stone Bricks, Mossy Cobblestone, and Mossy Stone Bricks are now craftable
- Beacon light beams now change color when going through stained glass/stained glass panes
- Doors stack to 64, and give three instead of one when crafted
- Furnaces now rewind at 2 times speed when they run out of fuel
- Buttons can be placed on the ceiling and on the ground
- Daylight sensors can now be inverted by right clicking
- Mob heads are available in Survival
- Monster Spawners can be right clicked with a spawn egg in hand to change what it produces
- Updated mob AI for all mobs
- Removed AI for Giants and Humans
- Iron Golems no longer attack the player while in Creative Mode
- Tamed Ocelots and Tamed Wolves display a death message in chat if they were named with a name tag
- Arrows behave differently underwater, losing all velocity after a few blocks and slowly fall
- Enchanting now costs Lapis Lazuli
- Added new default skin with slim arms: Alex
Subsequent updates[]
1.8.1[]
Released on November 24, 2014, this update adds the doEntityDrops
gamerule, adds proper color display support for new blocks on maps, and changes a few things including but not limited to:
- Jack o' Lanterns can be used to create Iron Golems and Snow Golems again
- Items now rotate on fast graphics
- Potion of Leaping can be extended with Redstone
- Performance enhancements
This version had five pre-releases.
1.8.2[]
Released on February 19, 2015, this update adds 2 new Splash Texts, a frame-time graph to the Debug Screen, and many new statistics.
This version had seven pre-releases.
1.8.3[]
Released on February 20, 2015, this update fixed 11 issues - including a bug in 1.8.2 that caused a crash on world load.
1.8.4[]
Released on April 17, 2015, this update mostly fixed bugs, tweaked Spectator Mode and loading Head skins from Mojang servers.
1.8.5[]
Released on May 22, 2015, this update mostly fixed bugs, added one splash text, and removed splash texts related to Markus Persson.
1.8.6[]
Released on May 25, 2015, this update fixed one bug.
1.8.7[]
Released on June 5, 2015, this update fixed ten issues.
1.8.8[]
Released on July 27, 2015, this update fixed 38 issues. It also changed banners so that only up to sixteen layers are rendered. A new minigame was added to Realms as well.
1.8.9[]
Released on December 9, 2015, this update fixed thirteen issues, added a toggle to Realms notifications as well as optimized Realms.
Trivia[]
- This version is most popular among servers because of the combat system prior to 1.9.
- 1.8 was the only major update to Java Edition to be released in 2014.
- At the time, this was the longest development cycle to a major update in the history of Minecraft, with the first snapshot coming out on January 9, 2014 – 236 days before the full release.
References[]
- ↑ Minecraft 1.8: The Bountiful Update by Jens Bergensten – Mojang blog (archived)