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HUD Example

The HUD as seen in survival mode.

The Heads-up display (HUD) is a feature that appears when players are playing the game. The Heads-up display shows the Health Bar, the Hunger bar, the crosshair, the Experience Bar, the hotbar, and the Oxygen bar.

Health[]

The health meter will show how much damage the player takes. It can be decreased by falling, getting hit, drowning, and other stuff that depletes the health. If it reaches zero, the player will die and lose all their items and experience (unless keepinventory is on).

Hunger[]

The hunger meter will show how much energy a player has. While adventuring, the player will experience lost hunger points, however, certain activities such as sprinting will deplete it faster. Food can be eaten to restore hunger. If it reaches zero, the player will starve and take 1 (Half Heart) damage every four seconds.

Armor[]

If the player is wearing any type armor, the armor bar will appear on the player's screen showing how much armor the player is wearing.

Drowning[]

The Oxygen bar appears when the player is in water, lava or a block. It shows bubbles on the player's screen. While the player is in water, the bubbles seem to pop, but when the last bubble pops, the player starts to drown and take 2 (Heart) damage per second (can be reduced with respiration).

Crosshair[]

The crosshair is the small plus sign in the middle of the screen. It lets the player know where the Bow will shoot an arrow at.

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