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The NPC is a Passive humanoid mob that was added in the Pocket Edition 0.16.0 Alpha build 1 and was removed in 0.16.0 Alpha build 3 and was then added to the Education Edition in 1.0.

Appearance[]

The NPC has the same body height and shape as a villager, although much more detailed texture is present as the hair often folds onto the arms. NPC's wear clothing, varying in different colors, and often representing their occupations (for a certain group of NPC's only). Hats, glasses, and ties are examples of accessories that amplify the NPC's human look, although these cannot be removed from the NPC as they are part of its skin.

Behavior[]

The NPC will remain stationary as to where it was spawned. It does not move position even if 'pushed', and mobs will not react to them; thus NPC's will not react to any mob of any sort. Though they do turn their bodies around, meaning they can look in different directions.

Spawning[]

NPCs can be generated in the Education Edition with /summon npc ~ ~ ~ or with their spawn egg (teachers only). Unlike the Education Edition, NPCs could not be spawned using their spawn egg in the Pocket Edition. Instead, it could only be spawned using mob spawners or using a distributor and was only possible by version 0.16.0 build 1.

In the education edition, NPCs have a custom name when generated: (code §NPC/ code).

NPCs The page (code Talk / code) can only be edited if the player has permission as a world builder, however, in PE, it is impossible to edit.

NPCs are passive mobs that have a mob model similar to that of a villager. They are 1 of 2 mobs exclusive to Education Edition, the other being the agent. Like villagers, NPCs also have variants of themselves and play different roles (similar to the color of the mantle than the villager). There are 20 different skin types of NPCs. They also have a "chat" function.

NPCs do the same sound as Villagers, but do not move. They can only be pushed by, commands, pistons, riding boats or minecarts or by the flow of fluids (however feather pistons and fluids give in E). NPCs are invincible for most attacks, and can only be killed by the / kill command or falling on Void.

There are 20 different skin types for the NPC.

They can be spawned using the command, /give @p spawn_egg 1 51 in Minecraft Pocket Edition.


150px-NPC5pre

Trivia[]

  • Like the other items and mobs of the Education Edition, in version 0.16.0 build 1, in PE, when they were added they were broken.
  • The NPCs of the PE were extremely different from the Education Edition while in PE they did not move with boats or minecarts, it was impossible to use commands with them, the spawning egg did not work which made it require a mob spawner or a distributor in order to be spawned and only exudes a texture.
  • As with most of the items and the Education Edition mobs, they were removed in build 2 however the spawning egg remained until build 3 and there is still the texture of the NPC.
  • The NPC's have 20 different skins available.

Gallery[]


Mobs in Minecraft
Passive Mobs
Bat Cat Chicken Cow
Fish (various) Link=Fox Fox Glow Squid Horse
Mooshroom Brown Mooshroom Ocelot Parrot
Pig Rabbit Sheep Snow Golem
Squid Strider Turtle Villager
Wandering Trader
Neutral Mobs
Axolotl Bee Dolphin Enderman
Goat Iron Golem Llama Panda
Piglin Polar Bear Spider Cave Spider
Wolf Zombified Piglin
Hostile Mobs
Blaze Creeper Drowned Ender Dragon
Endermite Evoker Link=Evoker Fang Evoker Fang Ghast
Link=Guardian Guardian Elder Guardian Hoglin Husk
Magma Cube Phantom Piglin Brute Pillager
Ravager Shulker Silverfish Skeleton
Slime Spider Jockey Stray Vex
Vindicator Warden Witch Wither
Wither Skeleton Wither Skeleton Jockey Zoglin Zombie
Zombie Villager