A phantom (also referred to as Mob B or the Monster of the Night Skies) is an undead hostile flying mob that was added to Minecraft in 1.13 - The Update Aquatic.[1] This mob was the winner of a competition during MineCon Earth 2017, where players could vote for one of a few mobs they wanted to see added to Minecraft.[2]
Overview []
Phantoms spawn at high altitudes in groups of 1–4 in the overworld, and will attack players who haven't utilized a bed in 3 in-game days or more.[3] This statistic is reset when a player enters a bed or dies.
Phantoms are blue in color with some bones exposed and have green eyes (much like the original Endermen eyes). They also emit black particles while flying, and can be recognized by sound with their distinct screech, high-pitched deathly breathing sound, and the flapping noises their wings make.
Phantoms are considered undead mobs, meaning that they burn in direct sunlight, take extra damage if hit with a sword enchanted with smite, immune to poison, and invert the effects of instant health and instant damage potions.
Phantoms drop 0-1 phantom membranes when they die.
Phantoms attack players by swooping down at the player, similar to the Ender Dragon, but inflict a small amount of knockback. However, if the player damages the phantom during its swooping attack (before it damages the player), it will turn around and fly back up into the sky, where it will eventually swoop back down for another attack opportunity. It is recommended to use a sword to attack a phantom as opposed to a bow, as phantoms rarely remain in one spot long enough for the player to hit them. Phantoms will always stay a specified amount of blocks away from cats. If the player is near a tamed cat, the cat will hiss at attacking phantoms, scaring them away.
Phantoms won't spawn when the gamerule doInsomnia
is set to false
.
Trivia[]
- A phantom won't attack a player while they are swimming on the surface of a large body of water but will dive to attack a player who is underwater.
- For unknown reasons, only five phantoms can be present in one world at a time on the PS3 and Xbox 360 editions, and they don't contribute to the number of enemies in a world.
- There is a command to summon a drowned riding a phantom, also known as a phantom jockey. However, this mob doesn't spawn naturally. The command to summon a phantom jockey is:
/summon phantom ~ ~ ~ {Passengers:[{id:drowned,HandItems:[{id:trident,Count:1b}]}]}
- Phantoms used to spawn in The End, making it a harder dimension to survive in.
- Like slimes, phantoms can exist in different sizes, although large-sized ones won't spawn naturally.
- Phantoms previously dropped leather instead of their membranes. Leather was also the former item that was required to repair an elytra until phantom membranes were introduced.
- Phantoms spawn very quietly, and may attack the player from behind. This can pose a threat if the player is standing on a tall structure.
- The spawn rate of the phantom depends on how many nights you stayed up in a row. Every 60 seconds, the game will attempt to spawn a phantom. The success rate is x - 3 / x, x being consecutive nights spent without sleeping.
- Phantoms cannot attack players that are in areas two blocks from the floor to the ceiling (example: under the tree). They will attempt to attack, but will fail when they fly to the area.